New Scientist Covers Indie Game, A New Zero

I found it strange that the article offers Elite 2 and Elder Scrolls as examples of games that generate their environments procedurally. Nethack comes to mind. But if you watch the video demo of A New Zero, the blocky graphics and soft music might remind you of another little game called Minecraft.

Shoot-’em-up game creates borderless virtual worlds (New Scientist)

A 3D video game that creates a virtual world on-the-fly could change how blockbuster shoot-’em-up titles are built.

The idea of building gaming environments from code, known as procedural generation, is not new. Austin points to an early 1990s space simulation called Frontier: Elite 2, which procedurally generated a whole galaxy for exploration. The popular Elder Scrolls series of games uses procedural generation to draw many of its dungeons, which are then touched up by artists.

Both comments and pings are currently closed.

Comments are closed.

Subscribe to RSS Feed Follow me on Twitter!
var OB_langJS = ''; var OBITm = '1351717354630';var OB_raterMode = 'none';var OB_recMode = 'strip'; var OutbrainPermaLink=''; if ( typeof(OB_Script)!='undefined' )OutbrainStart(); else { var OB_Script = true; var str = unescape("%3Cscript src=\'\' type=\'text/javascript\'%3E%3C/script%3E"); document.write(str); } **/?>