Categories
D&D Poems

Dungeon Shanties

Players in adventure games (TTRPGs) behave much like pirates. They probably should sing songs about their experiences.

Dead Companion

(Sung to the tune of Drunken Sailor)

What can you do with a dead companion?
What can you do with a dead companion?
What can you do with a dead companion,
Deep down in the dungeon?

Chorus
Run, run, run for the exit!
Run, run, run for the exit!
Run, run, run for the exit
Deep down in the dungeon!

Heave him out and bury him proper
Heave him out and bury him proper
Heave him out and bury him proper
Deep down in the dungeon!

Chorus

Loot the body and let it rot there
Loot the body and let it rot there
Loot the body and let it rot there
Deep down in the dungeon!

Chorus

Feed him to your mates as iron rations
Feed him to your mates as iron rations
Feed him to your mates as iron rations
Deep down in the dungeon!

Chorus

That's what we do with a dead companion
That's what we do with a dead companion
That's what we do with a dead companion
Deep down in the the dungeon.

Chorus
Categories
Creative Pursuits D&D Poems

Rhymes for Spells

When a wizard casts a spell, he utters a few words, perhaps a lone “abracadabra”, but more dramatically, a rhyming couplet or even an entire poem, as in “Double, double, toil and trouble; Fire burn, and cauldron bubble…” Here are a few rhymes for spells of the first level.

Charm Person

By this wink and by this smile,
My new friend I do beguile.

Darkness

Ebon cloak of obscurity
Descend on eyes that none may see.

Detect Magic

Cosmic forces arcane and divine
Illuminate thyself with pale outline.

Floating Disc

Invisible porter, hand like a plate,
Remain at my side and hold my weight.

Hold Portal

Portal, hatch, door, and gate,
Let no intruder infiltrate.

Light

Eternal light that shines from high
Illuminate as bright as sky.

Magic Missile

Missiles, missiles, one, two three,
Strike my foes unerringly.

Magic Mouth

Listen and watch, mouthy illusion.
Deliver my words upon instrusion.

Protection from Evil

Within this circle I am secure.
Summoned evil must abjure.

Read Languages

Jargon, gibberish, and obscure babble,
Decipher prose from scribble-scrabble.

Shield

Stop the arrow, stop the sword,
Magic shield, be my ward.

Sleep

Count the sheep of endless number.
Resign yourself to peaceful slumber.

Ventriloquism

I send my words without a trace
To speak as from another place.

Update: see more Rhymes for Spells.

Categories
Creative Pursuits D&D

Halflings are Full People

I doubt hobbits worry about being half as important as big people.

Categories
Creative Pursuits D&D

What Happens Right After Your PC Dies

You roll up a character, he strolls out of the shadows and gives a weak excuse for why he’s taking all the dead guy’s equipment. To save time, just erase the stats and leave the rest of the character sheet alone.

Categories
Creative Pursuits D&D

RPG Characters Don’t Need Long Backstories

Let how you got to second level be your “backstory”. This game is about telling a story of what happened at the table, not what happened in the novel you’ll never finish.